Since release 7.1, the software renderer has been implemented via the SwiftShader project. Without a supported GPU, the OS can run in non-accelerated mode via software rendering. The OS enables OpenGL ES hardware acceleration via Mesa if supported GPUs are detected, including Intel GMA, AMD's Radeon, Nvidia's chipsets ( Nouveau), VMware (vmwgfx) and QEMU (virgl). ![]() For instance, some low-level components are replaced to better suit the platform, such as the kernel and HALs. Some components are developed by the project which allow it to run on PC architecture. The OS is based on the Android Open Source Project (AOSP) with some modifications and improvements. Currently active developers include Mauro Rossi and Michael Goffioul. The project began as a series of patches to the Android source code to enable Android to run on various netbooks, tablets and ultra-mobile PCs. ĭevelopers Chih-Wei Huang and Yi Sun originated the project in 2009. Android-x86 is an open source project that makes an unofficial porting of the Android mobile operating system developed by the Open Handset Alliance to run on devices powered by x86 processors, rather than RISC-based ARM chips.
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